- Building Telephony Systems with OpenSIPS(Second Edition)
- Flavio E. Goncalves Bogdan-Andrei Iancu
- 550字
- 2021-08-20 10:43:08
About the Authors
Flavio E. Goncalves was born in 1966 in Brazil. Having a strong interest in computers, he got his first personal computer in 1983, and since then, it has been almost an addiction. He received his degree in engineering in 1989 with a focus on computer-aided designing and manufacturing.
He is also the CTO of SipPulse Routing and Billing Solutions in Brazil—a company dedicated to the implementing of small-to-medium telephone companies, VoIP providers, and large-scale new generation telephony systems. Since 1993, he has participated in a series of certification programs and been certificated as Novell MCNE/MCNI, Microsoft MCSE/MCT, Cisco CCSP/CCNP/CCDP, Asterisk dCAP, and some others.
He started writing about open source software because he thinks that the way certification programs have worked is very good for learners. Some books are written by strictly technical people who sometimes do not have a clear idea on how people learn. He tried to use his 15 years of experience as an instructor to help people learn about the open source telephony software. Together with Bogdan, he created the OpenSIPS boot camp followed by the e-learning program, OpenSIPS eBootcamp.
His experience with networks, protocol analyzers, and IP telephony combined with his teaching experience gave him an edge to write this book. This is the fourth book written by him. The first one was Configuration Guide for Asterisk PBX, by BookSurge Publishing, the second was Building Telephony Systems with OpenSER, by Packt Publishing, and the third was Building Telepopny Systems With OpenSIPS 1.6, by Packt Publishing.
As the CTO of SipPulse, Flavio balances his time between family, work, and fun. He is the father of two children and lives in Florianopolis, Brazil—one of the most beautiful places in the world. He dedicates his free time to water sports such as surfing and sailing.
Bogdan-Andrei Iancu entered the SIP world in 2001, right after graduating in computer science from the Politehnica University of Bucharest, Romania. He started as a researcher at the FOKUS Fraunhofer Institute, Berlin, Germany. For almost four years, Bogdan accumulated a quick understanding and experience of VoIP/SIP, being involved in research and industry projects and following the evolution of the VoIP world closely.
In 2005, he started his own company, Voice System. The company entered the open source software market by launching the OpenSER/OpenSIPS project—a free GPL-SIP proxy implementation. As the CEO of Voice System, Bogdan pushes the company in two directions: developing and supporting.
The OpenSIPS public project (Voice System being the major contributor and sponsor of the project) creates professional solutions and platforms (OpenSIPS-based) for the industry. In other words, Bogdan's interest was to create knowledge (through the work with the project) and to provide the knowledge where needed (embedded in commercial products or raw format as consultancy services). In the effort of sharing the knowledge of the SIP/OpenSIPS project, he started to run the OpenSIPS Bootcamp in 2008 together with Flavio E. Goncalves, which is intensive training dedicated to people who want to learn and get hands-on experience on OpenSIPS from experienced people. Bogdan's main concern is to research and develop new technologies or software for SIP-based VoIP (this is the reason for his strong involvement with the OpenSIPS project) and pack all these cutting-edge technologies as professional solutions for the industry.
- UI設計基礎培訓教程
- 流量的秘密:Google Analytics網站分析與優化技巧(第2版)
- Learning Cython Programming(Second Edition)
- 國際大學生程序設計競賽中山大學內部選拔真題解(二)
- Microsoft Exchange Server PowerShell Cookbook(Third Edition)
- Learning Docker
- Interactive Data Visualization with Python
- MongoDB for Java Developers
- 實戰Java程序設計
- iOS開發實戰:從零基礎到App Store上架
- Scratch 3.0少兒編程與邏輯思維訓練
- Symfony2 Essentials
- C語言程序設計實驗指導 (第2版)
- 大數據分析與應用實戰:統計機器學習之數據導向編程
- Learning Unreal Engine Android Game Development