- Practical DevOps
- Joakim Verona
- 307字
- 2021-07-16 09:48:03
The Agile wheel of wheels
There are several different cycles in Agile development, from the Portfolio level through to the Scrum and Kanban cycles and down to the Continuous Integration cycle. The emphasis on which cadence work happens in is a bit different depending on which Agile framework you are working with. Kanban emphasizes the 24-hour cycle and is popular in operations teams. Scrum cycles can be between two to four weeks and are often used by development teams using the Scrum Agile process. Longer cycles are also common and are called Program Increments, which span several Scrum Sprint cycles, in Scaled Agile Framework.

The Agile wheel of wheels
DevOps must be able to support all these cycles. This is quite natural given the central theme of DevOps: cooperation between disciplines in an Agile organization.
The most obvious and measurably concrete benefits of DevOps occur in the shorter cycles, which in turn make the longer cycles more efficient. Take care of the pennies, and the pounds will take care of themselves, as the old adage goes.
Here are some examples of when DevOps can benefit Agile cycles:
- Deployment systems, maintained by DevOps engineers, make the deliveries at the end of Scrum cycles faster and more efficient. These can take place with a periodicity of two to four weeks.
In organizations where deployments are done mostly by hand, the time to deploy can be several days. Organizations that have these inefficient deployment processes will benefit greatly from a DevOps mindset.
- The Kanban cycle is 24 hours, and it's therefore obvious that the deployment cycle needs to be much faster than that if we are to succeed with Kanban.
A well-designed DevOps Continuous Delivery pipeline can deploy code from being committed to the code repository to production in the order of minutes, depending on the size of the change.
- Learning Single:page Web Application Development
- GeoServer Cookbook
- Visual Basic編程:從基礎(chǔ)到實踐(第2版)
- Go語言高效編程:原理、可觀測性與優(yōu)化
- Mastering SVG
- C#編程入門指南(上下冊)
- concrete5 Cookbook
- Java程序設(shè)計入門
- 蘋果的產(chǎn)品設(shè)計之道:創(chuàng)建優(yōu)秀產(chǎn)品、服務(wù)和用戶體驗的七個原則
- 用戶體驗可視化指南
- 打開Go語言之門:入門、實戰(zhàn)與進階
- 快速入門與進階:Creo 4·0全實例精講
- R數(shù)據(jù)科學(xué)實戰(zhàn):工具詳解與案例分析
- OpenCV with Python Blueprints
- OpenCV Android Programming By Example