- Building Apple Watch Projects
- Stuart Grimshaw
- 648字
- 2021-07-16 13:00:09
One App, four interfaces
Your users have a number of options when engaging with your app, or better said, your app and the user have a number of ways to engage with each other, both parties being able to initiate that engagement:
- The main app
- Glances
- Complications
- Notifications
The Main app
The main app is the only part of this quartet that is always present in the bundle that gets installed on the watch by the phone app, the other three are optional, and whether to include them or not will depend entirely on what makes sense for your app. This itself adds a new dimension to your app design, as information can be spread across these various channels, partly duplicated, or some combination of both. While the scope and contents of the main app are directly comparable to the equivalent iOS apps, it is worth taking a brief look at what the other three do, how they do it, and what likely use cases they will be associated with.
Glances
As the name might suggest, the Glance is meant as a brief, and one-way, encounter. The user is presented with a single screen of information, and is offered no interaction other than a single tap, which will take her to the main app. It is an interaction initiated by the user, swiping up from the clock screen. In the images below, you can see that the Glance (left) presents information in a format that is easy to read quickly, containing only essential information, while the main app presents more than just the most immediate data, but requires more than just a casual glance (hence the name) from the user:

Depending on the nature of your app, you may find your users consulting this screen more often than your main app, so it pays to regard the Glance as more than just a stripped down extension of your main app and to give it a level of attention commensurate with its importance. Those who enjoy rising to the challenge of doing a lot with limited resources will likely find this a most pleasing area of design and implementation.
Correction
It might seem strange to give the name Complication to a UI element, particularly given the emphasis Apple give to the simplicity of using the Watch, but the term actually stems from the tradition of watch-making, and refers to any information, typically dates and weekdays, presented by a watch beyond simply the time of day.
We can see in these images how some watch faces offer different numbers of Complications:

A Complication, as implemented on the Apple Watch, is your chance to present a very small amount of information on the watch face itself, if the user has selected your app from a list of those that offer information in this format. If implemented by yourself and activated by the user, this is also the most direct route to your app, since it involves just a solitary tap on the complication to launch your main app.
Notifications
This is the one interface that can initiate an exchange between the user and your app. Modelled on and similar in many ways to what we already know from iOS Notifications, your app can draw attention to itself and present to the users a number of options, including launching your main app, or choosing from a set of actions to be undertaken.

The Notification view (left) can be a scrollable view (center) and may offer the user the chance to choose actions, tapping the app icon launches the main app (right).
Once again, depending on your app's functionality, this may be the interface that your user sees and touches the most. Apple's own Messages app is such a case, in which a user may read all of his messages as they come in, but only react to a limited number of them.
- SPSS數(shù)據(jù)挖掘與案例分析應用實踐
- 軟件項目管理(第2版)
- Python入門很簡單
- AWS Serverless架構:使用AWS從傳統(tǒng)部署方式向Serverless架構遷移
- HTML5+CSS3基礎開發(fā)教程(第2版)
- Practical Game Design
- Blender 3D Incredible Machines
- Unity Game Development Scripting
- R大數(shù)據(jù)分析實用指南
- Learning FuelPHP for Effective PHP Development
- AIRIOT物聯(lián)網(wǎng)平臺開發(fā)框架應用與實戰(zhàn)
- Access 2010數(shù)據(jù)庫應用技術實驗指導與習題選解(第2版)
- SQL Server 入門很輕松(微課超值版)
- Python 3 Object:oriented Programming(Second Edition)
- Functional Python Programming