官术网_书友最值得收藏!

Summary

This chapter has covered a lot of ground. You created a new class specifically to work with sprites. Consider this class a huge part of your utility box for any game that you will create. This class handles all of the requirements that you will need to load, move, and handle textures as objects in your game.

In the next chapter, you will learn how to how to handle input, and actually control your robot.

主站蜘蛛池模板: 莆田市| 中江县| 福鼎市| 田林县| 屏南县| 芒康县| 永新县| 朝阳区| 罗甸县| 大连市| 佛冈县| 丽江市| 巴彦淖尔市| 镇原县| 搜索| 五常市| 襄城县| 孟州市| 那曲县| 时尚| 齐齐哈尔市| 静宁县| 高平市| 新建县| 山阴县| 曲麻莱县| 漳浦县| 金山区| 澳门| 海宁市| 云梦县| 泸水县| 墨脱县| 绥德县| 紫金县| 临沂市| 炉霍县| 德钦县| 嘉善县| 龙里县| 大同县|