- Unreal Engine 4 AI Programming Essentials
- Peter L. Newton Jie Feng
- 112字
- 2021-07-16 12:48:40
Reviewing the current progress
You can wipe the sweat from your forehead; the hard work has yet to begin. So, what have we done so far?
- We've set up our AI project
- We've set up our pawn with our new AIController
- We've sent instructions to our pawn using AIController
We're halfway there. This simple setup allows us to put all our instructions on our AIController, which will possess the pawn we created from the sample content. The AIController is assigned to pawns, which means that multiple pawns can share the same AIController.
As we can see, our AI now runs indefinitely. Perfect! Let's move on to the second section of this chapter!
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