- Learning C# by Developing Games with Unity 5.x(Second Edition)
- Greg Lukosek
- 102字
- 2021-07-09 20:03:33
Paper and pencil are powerful tools
We went through a few simple examples. For us humans, it's fairly simple to comprehend a few variables, if
statements, and methods. Imagine, however, that you need to write a game containing many thousands of lines of code. It is very easy to get lost in your own project, trust me! There are many good practices and tools that can help you keep your project manageable. The most powerful one is planning. Plan as much as you can, write down ideas, and make notes. Draw flowcharts to break down complex decisions and you will be fine!
推薦閱讀
- 少兒人工智能趣味入門:Scratch 3.0動畫與游戲編程
- Learning Java Functional Programming
- Mastering AWS Lambda
- 數據庫程序員面試筆試真題與解析
- MATLAB應用與實驗教程
- Full-Stack React Projects
- Android Native Development Kit Cookbook
- 基于ARM Cortex-M4F內核的MSP432 MCU開發實踐
- Hands-On Full Stack Development with Spring Boot 2.0 and React
- Learning Hadoop 2
- Mastering jQuery Mobile
- CodeIgniter Web Application Blueprints
- Docker:容器與容器云(第2版)
- Mastering Leap Motion
- R語言編程基礎