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What this book covers

Chapter 1, Getting Started with Android Development, will explain how to install Android Studio, create a sample project, and run it on an Android emulator, and finally provide an introduction to the Gradle build system.

Chapter 2, Activities and Fragments – The Backbone of Your App, will demonstrate how to create activities and fragments and understand their lifecycle.

Chapter 3, Working with Views – Interacting with Your App, will show the most common Views and ViewGroups and how to create custom Views.

Chapter 4, Lists and Adapters, will explore how to add lists to our application, ranging from the good old ListView to the new RecyclerView. We will also cover the possible performance issues we might run into.

Chapter 5, Remote Data, will explain how to retrieve data from the network using Android standard classes and then some third-party open source libraries.

Chapter 6, Image Management, will describe how to load images, cache them efficiently, and use different libraries to hide all the complexity.

Chapter 7, Permanent Data, will teach you how to store information on the local device, ranging from temporary files to an SQLite database.

Chapter 8, Testing Your Application, will demonstrate how to automatically test our application and add unit and UI tests.

Chapter 9, Publishing Your Application, will describe how to publish our application to Google Play.

Chapter 10, Monetization – Make Money with Your App, will explain how to add in-app purchases, set the price of our application, and add in-app advertisements.

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