Using the min-max algorithm to value game states
- Python Deep Learning
- Valentino Zocca Gianmario Spacagna Daniel Slater Peter Roelants
- 821字
- 2021-07-02 23:32:53
上QQ閱讀APP看后續精彩內容
登錄訂閱本章 >
推薦閱讀
- 測試驅動開發:入門、實戰與進階
- Rust編程:入門、實戰與進階
- C#程序設計教程
- Instant Typeahead.js
- Android NDK Beginner’s Guide
- 名師講壇:Java微服務架構實戰(SpringBoot+SpringCloud+Docker+RabbitMQ)
- 學習正則表達式
- 奔跑吧 Linux內核
- AI自動化測試:技術原理、平臺搭建與工程實踐
- Instant GLEW
- Java EE 7 Development with WildFly
- Managing Windows Servers with Chef
- SOA Patterns with BizTalk Server 2013 and Microsoft Azure(Second Edition)
- C語言從入門到精通(第5版)
- Python程序員面試算法寶典