- HoloLens Beginner's Guide
- Jason Odom
- 140字
- 2021-07-02 23:35:15
HoloWorld
In this chapter, we will take a look at all the steps necessary to get your first Holographic app from just an idea to a hologram. This being the first tutorial, we will spend a good deal of time detailing each and every step. As the book progresses, certain knowledge will become assumed or referenced back to previous chapters.
Here, we will open a fresh project and ensure that our scene is HoloLens ready. We will also cover the following topics:
- How to set up the camera so that the HoloLens can use it
- The basic concepts of a scene
- Basics of object creation and components
- How to move, rotate, and scale objects
- Touch on the basics of Materials
- Create 3D text and apply physics to the objects
- Building our project and seeing it in action
推薦閱讀
- Mastering JavaScript Object-Oriented Programming
- Practical DevOps
- INSTANT Weka How-to
- Java程序員面試算法寶典
- Implementing Cisco Networking Solutions
- Java軟件開發(fā)基礎
- 數(shù)據(jù)結構(C語言)
- 高級語言程序設計(C語言版):基于計算思維能力培養(yǎng)
- Spring Boot+Vue全棧開發(fā)實戰(zhàn)
- JBoss:Developer's Guide
- Android應用開發(fā)實戰(zhàn)(第2版)
- Arduino電子設計實戰(zhàn)指南:零基礎篇
- After Effects CC案例設計與經(jīng)典插件(視頻教學版)
- Building a Media Center with Raspberry Pi
- 算法精解:C語言描述