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Transform tools

While developing games in Unity, you will place lots of game objects in the scene and their position, scale, and rotations, collectively called as transforms, are managed by transform tools. The following screenshot shows the transform tools:

Figure 1.10 Transform Tools

You can select any selected transform action from this toolbar and change the game object accordingly. The following figure shows the gizmo on the selected game object when a transform tool is selected:

Figure 1.11 Gizmos on game objects of transform Tools

These tools do exactly the same job as their names suggest; move for translation, rotate for rotation, and scale for scaling. The Rect tool on other side was introduced in Unity 4.3 when Unity got native 2D support and tools. This tool is only for 2D sprite objects for their position, scale, and rotations. You can also select these tools with keyboard shortcuts.

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