- Learning Android Game Development
- Nikhil Malankar
- 182字
- 2021-07-09 20:41:17
Introduction to Android N and Installation of Android SDK
Welcome to the world of Android and game development. You are about to begin a journey that will set up a foundation for you to get started with converting your wildest imaginations into games. This book will be your stepping stone to creating amazing games. If you are a complete newbie, you will go through a steep yet comfortable learning curve, and, by the end of this book, you will have created your own game.
This book's chapters have been divided into extremely easy-to-understand parts, which require no prior experience in game development. Experience in programming, however, is a must.
This chapter will guide you through an introduction to Android N along with steps for installation of required software. In short, you will be learning the following in this chapter:
- Short introduction to Android N
- Introduction to game development with a few examples of games that are doing well
- Installation of Android Studio
- Components of Android Studio and setting up for Android N
- Quick introduction to some basic concepts in Android
- 基于Proteus和Keil的C51程序設(shè)計(jì)項(xiàng)目教程(第2版):理論、仿真、實(shí)踐相融合
- 現(xiàn)代辦公設(shè)備使用與維護(hù)
- Unity 5.x Game Development Blueprints
- Svelte 3 Up and Running
- 微軟互聯(lián)網(wǎng)信息服務(wù)(IIS)最佳實(shí)踐 (微軟技術(shù)開(kāi)發(fā)者叢書(shū))
- Creating Flat Design Websites
- Neural Network Programming with Java(Second Edition)
- “硬”核:硬件產(chǎn)品成功密碼
- Hands-On Deep Learning for Images with TensorFlow
- 筆記本電腦芯片級(jí)維修從入門到精通(圖解版)
- 單片機(jī)原理與技能訓(xùn)練
- Istio實(shí)戰(zhàn)指南
- 單片機(jī)原理及應(yīng)用
- USB應(yīng)用分析精粹:從設(shè)備硬件、固件到主機(jī)端程序設(shè)計(jì)
- Learning Less.js