- Practical Game AI Programming
- Micael DaGra?a
- 385字
- 2021-07-02 20:42:58
About the Author
Micael DaGra?§a is a game designer and an AR developer living in Porto, Portugal. He has worked for multiple game studios, contributing to the creation of different indie games and interactive apps.
Micael grew up playing video games, and that passion never went away. So, later on in his life, he decided to learn how to create games. Without any previous knowledge in coding or 3D animation, he slowly started to create simple games, learning each time more with those experiences. When the games started to work and the gameplay became enjoyable, he started to make plans to publish a game in collaboration with an old friend. Micael was responsible for the technical aspect of the game, making sure that the game worked as planned, while his friend created all the artwork for the game. Finally, the game was published, and it received some positive feedback from other indie game developers. Since the game generated some revenue, the dream of becoming a game designer turned into reality.
Today, Micael works for other studios, helping others to develop their game ideas, and has also integrated into a company that focuses on the creation of games and interactive apps for health and well-being purposes. Even though he doesn't have the time to keep working on personal projects, he has a few frozen game projects that are still under development with the help of his friend.
- Advanced Machine Learning with Python
- Modular Programming with Python
- 機器學習系統:設計和實現
- Python數據分析(第2版)
- 深入淺出RxJS
- Mastering Apache Maven 3
- Python趣味編程與精彩實例
- 寫給大家看的Midjourney設計書
- Anaconda數據科學實戰
- C語言程序設計與應用實驗指導書(第2版)
- Python Social Media Analytics
- Mastering Unreal Engine 4.X
- 計算機視覺增強現實應用平臺開發
- C#編程魔法書
- Mastering Android Application Development