- Unity 2017 Game AI Programming(Third Edition)
- Ray Barrera Aung Sithu Kyaw Thet Naing Swe
- 76字
- 2021-07-02 19:14:15
Setting up our player tank
Open up the sample project included with this book for this chapter.
It is a good idea to group similar assets together in your project folder to keep them organized. For example, you can group your state machines in a folder called StateMachines. The assets provided for this chapter are grouped for you already, so you can drop the assets and scripts you create during this chapter into the corresponding folder.
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