- Unity 2017 Game AI Programming(Third Edition)
- Ray Barrera Aung Sithu Kyaw Thet Naing Swe
- 72字
- 2021-07-02 19:14:09
Preface
Welcome to the wonderful world of AI in games, or, more specifically, AI in Unity. This book focuses on the Unity implementations of AI-related features and also delves into the basic concepts behind those features. It even provides ground-up examples of some of them. Along the way, this book provides example projects and sample code for the reader to follow, play with, and, hopefully, build upon in their own projects.
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