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Chapter 2. Best Practices in Interactive Computing

In this chapter, we will cover the following topics:

  • Learning the basics of the Unix shell
  • Using the latest features of Python 3
  • Learning the basics of the distributed version control system Git
  • A typical workflow with Git branching
  • Efficient interactive computing workflows with IPython
  • Ten tips for conducting reproducible interactive computing experiments
  • Writing high-quality Python code
  • Writing unit tests with pytest
  • Debugging code with IPython
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