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  • Virtual Reality Blueprints
  • Charles Palmer John Williamson
  • 154字
  • 2021-06-24 18:50:48

Google Cardboard setup

Like the Unity documentation website, Google also maintains an in-depth guide for the Google VR SDK for Unity set of tools and examples. This SDK provides the following features on the device:

  • User head tracking
  • Side-by-side stereo rendering
  • Detection of user interactions (via trigger or controller)
  • Automatic stereo configuration for a specific VR viewer
  • Distortion correction
  • Automatic gyro drift correction

These features are all contained in one easy-to-use package that will be imported into our Unity scene. Download the SDK from the following link, before moving on to the next step: http://developers.google.com/cardboard/unity/download.

At the time of writing, the current version of the Google VR SDK for Unity is version 1.110.1 and it is available via a GitHub repository. The previous link should take you to the latest version of the SDK. However, when starting a new project, be sure to compare the SDK version requirements with your installed version of Unity.

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