Understanding convenient scenarios for the MQTT protocol
Imagine that we have dozens of different devices that must exchange data between themselves. These devices have to request data from other devices, and the devices that receive the requests must respond with that data. The devices that request the data must process the data received from the devices that responded with the required data.
The devices are Internet of Things (IoT) boards that have dozens of sensors wired to them. We have the following IoT boards with different processing powers:
Raspberry Pi 3 Model B+
Qualcomm DragonBoard 410c
Udoo Neo
BeagleBone Black
Phytec phyBoard-i.MX7-Zeta
e-con Systems eSOMiMX6-micro
MinnowBoard Turbot Quad-Core
Each of these boards has to be able to send and receive data. In addition, we want a web application to be able to send and receive data. We want to send and receive data in near-real time over the internet, and we might face some network problems: our wireless networks are somewhat unreliable and we have some high-latency environments. Some devices have low power, many of them are powered by batteries, and their resources are scarce. In addition, we must be careful with the network bandwidth usage because some of the devices use metered connections.
A metered connection is a network connection where we have a limited amount of data usage per month. If we go over this amount of data, we get billed extra.
We can use HTTP requests and build a publish-subscribe model to exchange data between different devices. However, there is a protocol that has been specifically designed to be lighter than the HTTP 1.1 and HTTP/2 protocols. The MQ Telemetry Transport (MQTT) is better suited for a scenario in which many devices have to exchange data between themselves in near-real time over the internet and we need to consume the least network bandwidth possible. This protocol works better than HTTP 1.1 and HTTP/2 when unreliable networks are involved and connectivity is intermittent.
The MQTT protocol is a machine-to-machine (M2M) and IoT connectivity protocol. MQTT is a lightweight messaging protocol that works with a server-based publish-subscribe mechanism and runs on top of TCP/IP (Transmission Control Protocol/Internet Protocol). The following diagram shows the MQTT protocol on top of the TCP/IP stack:
The most popular versions of MQTT are 3.1.1 and 3.1. In this book, we will work with MQTT 3.1.1. Whenever we reference MQTT, we are talking about MQTT 3.1.1, the newest version of the protocol. The MQTT 3.1.1 specification has been standardized by the OASIS consortium. In addition, MQTT 3.1.1 became an ISO standard (ISO/IEC 20922) in 2016.
MQTT is lighter than the HTTP 1.1 and HTTP/2 protocols, and therefore it is a very interesting option whenever we have to send and receive data in near-real time with a publish-subscribe model, while requiring the lowest possible footprint. MQTT is very popular in IoT, M2M, and embedded projects, but it is also gaining presence in web applications and mobile apps that require assured messaging and an efficient message distribution. As a summary, MQTT is suitable for the following application domains in which data exchange is required:
Asset tracking and management
Automotive telematics
Chemical detection
Environment and traffic monitoring
Field force automation
Fire and gas testing
Home automation
In-Vehicle Infotainment (IVI)
Medical
Messaging
Point of Sale (POS) kiosks
Railway
Radio-Frequency Identification (RFID)
Supervisory Control and Data Acquisition (SCADA)
Slot machines
As a summary, MQTT was designed to be suitable to support the following typical challenges in IoT, M2M, embedded, and mobile applications:
Be lightweight to make it possible to transmit high volumes of data without huge overheads
Distribute minimal packets of data in huge volumes
Support an event-oriented paradigm with the asynchronous, bidirectional, low-latency push delivery of messages
Easily emit data from one client to many clients
Make it possible to listen for events whenever they happen (event-oriented architecture)
Support always-connected and sometimes-connected models
Publish information over unreliable networks and provide reliable deliveries over fragile connections
Work very well with battery-powered devices or require low power consumption
Provide responsiveness to make it possible to achieve near-real-time delivery of information
Offer security and privacy for all the data
Be able to provide the necessary scalability to distribute data to hundreds of thousands of clients