- Godot Engine Game Development Projects
- Chris Bradfield
- 98字
- 2021-06-18 18:51:21
Preface
This book is an introduction to the Godot game engine and its new version, 3.0. Godot 3.0 has a large number of new features and capabilities that make it a strong alternative to more expensive commercial game engines. For beginners, it offers a friendly way to learn game development techniques. For more experienced developers, Godot is a powerful, customizable tool for bringing visions to life.
This book will have a project-based approach. It consists of five projects that will help developers achieve a sound understanding of how to use the Godot engine to build games.
推薦閱讀
- 大數(shù)據(jù)項(xiàng)目管理:從規(guī)劃到實(shí)現(xiàn)
- R Machine Learning By Example
- 自動控制原理
- Dreamweaver CS3網(wǎng)頁設(shè)計(jì)與網(wǎng)站建設(shè)詳解
- Visual C# 2008開發(fā)技術(shù)詳解
- 智能工業(yè)報警系統(tǒng)
- Hadoop Real-World Solutions Cookbook(Second Edition)
- Supervised Machine Learning with Python
- 計(jì)算機(jī)網(wǎng)絡(luò)原理與技術(shù)
- 網(wǎng)中之我:何明升網(wǎng)絡(luò)社會論稿
- 計(jì)算機(jī)與信息技術(shù)基礎(chǔ)上機(jī)指導(dǎo)
- 中國戰(zhàn)略性新興產(chǎn)業(yè)研究與發(fā)展·智能制造裝備
- 深度學(xué)習(xí)與目標(biāo)檢測
- Citrix? XenDesktop? 7 Cookbook
- 智慧未來