官术网_书友最值得收藏!

Summary

The main advantage of using a GPU over a CPU is its increased throughput, which means that we can execute more parallel code simultaneously on GPU than on a CPU; a GPU cannot make recursive algorithms or nonparallelizable algorithms somewhat faster. We see that some tasks, such as the example of building a house, are only partially parallelizable—in this example, we couldn't speed up the process of designing the house (which is intrinsically serial in this case), but we could speed up the process of the construction, by hiring more laborers (which is parallelizable in this case).

We used this analogy to derive Amdahl's Law, which is a formula that can give us a rough estimate of potential speedup for a program if we know the percentage of execution time for code that is parallelizable, and how many processors we will have to run this code. We then applied Amdahl's Law to analyze a small program that generates the Mandelbrot set and dumps it to an image file, and we determined that this would be a good candidate for parallelization onto a GPU. Finally, we ended with a brief overview of profiling code with the cPython module; this allows us to see where the bottlenecks in a program are, without explicitly timing function calls.

Now that we have a few of the fundamental concepts in place, and have a motivator to learn GPU programming, we will spend the next chapter setting up a Linux- or Windows 10-based GPU programming environment. We will then immediately dive into the world of GPU programming in the following chapter, where we will actually write a GPU-based version of the Mandelbrot program that we saw in this chapter.

主站蜘蛛池模板: 山阴县| 崇阳县| 墨竹工卡县| 双柏县| 留坝县| 林芝县| 比如县| 苏尼特左旗| 北安市| 临汾市| 全州县| 霍山县| 延庆县| 铜鼓县| 肃北| 南涧| 德昌县| 泽普县| 利辛县| 寻乌县| 扬中市| 岐山县| 惠来县| 光泽县| 蓬莱市| 金阳县| 华池县| 鹿邑县| 南华县| 金塔县| 黄龙县| 卓尼县| 台南市| 乡宁县| 祥云县| 万山特区| 精河县| 奈曼旗| 民县| 华安县| 昌邑市|