- Hands-On Object:Oriented Programming with C#
- Raihan Taher
- 135字
- 2021-07-02 12:44:43
Summary
This chapter covers classes and objects, the most important building blocks of OOP. These are the two things that we should learn before jumping into any other topics in OOP. It is important to make sure that these concepts are clear in our minds before moving on to other ideas. In this chapter, we learned about what a class is and why it's needed in OOP. We also looked at how to create a class in C# and how to define an object. After that, we looked at the relationship between classes and objects and how to instantiate a class and use it. We also talked about variables and methods in a class. Lastly, we covered the four pillars of OOP. In the next chapter, we will learn more about inheritance and class hierarchy.
推薦閱讀
- Designing Machine Learning Systems with Python
- PWA入門(mén)與實(shí)踐
- 數(shù)據(jù)庫(kù)系統(tǒng)原理及MySQL應(yīng)用教程
- MATLAB應(yīng)用與實(shí)驗(yàn)教程
- 基于差分進(jìn)化的優(yōu)化方法及應(yīng)用
- 薛定宇教授大講堂(卷Ⅳ):MATLAB最優(yōu)化計(jì)算
- Mastering Linux Network Administration
- SSM開(kāi)發(fā)實(shí)戰(zhàn)教程(Spring+Spring MVC+MyBatis)
- 零基礎(chǔ)學(xué)C語(yǔ)言(第4版)
- 現(xiàn)代CPU性能分析與優(yōu)化
- XML程序設(shè)計(jì)(第二版)
- C++17 By Example
- 青少年P(guān)ython趣味編程
- Python程序設(shè)計(jì)現(xiàn)代方法
- C++ Windows Programming