- Hands-On Artificial Intelligence with Unreal Engine
- Francesco Sapio
- 96字
- 2021-06-24 15:23:29
Modifying the Navigation Mesh
So far, we have seen how is it possible to generate a Navigation Mesh. However, we would like to modify this so that it suits our needs better. As we mentioned previously, there might be different areas that can be costly to traverse, or there might be a connection between two points of the Nav Mesh that seem to be separated (e.g. by a ledge).
As a result, this section explores the different tools that Unreal has to modify the Nav Mesh so that it can be adapted to the level.
推薦閱讀
- Mastering Entity Framework Core 2.0
- RTC程序設計:實時音視頻權威指南
- R語言編程指南
- Data Analysis with IBM SPSS Statistics
- JavaScript動態網頁開發詳解
- Big Data Analytics
- 大模型RAG實戰:RAG原理、應用與系統構建
- Java網絡編程核心技術詳解(視頻微課版)
- Visual Foxpro 9.0數據庫程序設計教程
- Statistical Application Development with R and Python(Second Edition)
- Quantum Computing and Blockchain in Business
- Julia 1.0 Programming Complete Reference Guide
- Illustrator CC平面設計實戰從入門到精通(視頻自學全彩版)
- AI自動化測試:技術原理、平臺搭建與工程實踐
- Java高手是怎樣煉成的:原理、方法與實踐