- Hands-On Artificial Intelligence with Unreal Engine
- Francesco Sapio
- 276字
- 2021-06-24 15:23:17
Technical terminology
Since, for some of you, this is your first journey into AI, it's important that you have a small glossary of the technical terms that are used throughout this book (and in general, in AI). We have already encountered some of these in the past few pages:
- Agents are systems that are capable of autonomous reasoning toward solving a specific set of goals.
- Backward Chaining is the process of tracing the cause of a problem by working backwards.
- Blackboard is an architecture for exchanging data between different agents, and sometimes even within the agent itself (especially in Unreal).
- Environment is the world where an agent lives. For instance, the game world is the environment of an NPC from the same game. Another example is a chess board, which represents the environment of a system that plays chess against humans (or other systems).
- Forward Chaining, opposite to Backward Chaining, is the process to work forward to find the solution to a problem.
- Heuristic is a practical approach to problem-solving, which does not guarantee to be optimal, nor sufficient for immediate goals. Heuristic methods are used when finding the optimal solution to a problem is impractical (if not impossible), in order to find a satisfactory solution. They can be thought of as mental shortcuts to lighten cognitive load during a decision-making process. Sometimes, it can represent the knowledge of an agent based on his/her past experience (although this is often given a-priori). The term "Heuristic" derives from ancient Greek, with the meaning of "find" or "discover".
For a more extensive glossary, you can have a look at the one on Wikipedia. Here is the link: https://en.wikipedia.org/wiki/Glossary_of_artificial_intelligence.
推薦閱讀
- Practical Data Analysis Cookbook
- Android Wearable Programming
- Python快樂編程:人工智能深度學習基礎
- Android Jetpack開發:原理解析與應用實戰
- Web Development with Django Cookbook
- Java程序設計與實踐教程(第2版)
- SharePoint Development with the SharePoint Framework
- Building an RPG with Unity 2018
- Python:Master the Art of Design Patterns
- INSTANT Passbook App Development for iOS How-to
- 零基礎趣學C語言
- HTML+CSS+JavaScript網頁設計從入門到精通 (清華社"視頻大講堂"大系·網絡開發視頻大講堂)
- Android應用開發實戰
- Microsoft XNA 4.0 Game Development Cookbook
- Python程序設計教程