- Hands-On Artificial Intelligence with Unreal Engine
- Francesco Sapio
- 311字
- 2021-06-24 15:23:10
About the reviewers
Lauren S. Ferro has a Ph.D. in player profiling and modeling. She is currently an Adjunct Professor and researcher at Sapienza University, in Rome. Lauren is also the co-organizer of the Unreal Engine Meetup in Rome. In addition, she created the game design resource Gamicards, which is a prototyping tool for game experiences. At heart, she is intrigued by how we interact with the world and those in it.
Francesco Sapio – for providing a great contribution to the world of artificial intelligence and game development with this book.
My family – for their motivation, patience, support, and encouragement in everything that I do.
Katax Emperor is originally from Melbourne, Australia. He received bachelor's degree in Computer Hardware Engineering and two master's degree in Multimedia at Swinburne University of Technology in 2012.
Katax is involved in particle system programming, developing web-based interactive applications such as games, making animation with 3D applications for use in Unreal Engine, and also doing VJ performance with real-time improvisation style.
Katax started programming with Commodore 64 and started making digital art works with Commodore Amiga 500. After Windows 98 was released, he switched to PC. He expanded his experience with 3D applications, fractal and graphic design, and video editing programs. Today, he has a wide range of experience in a number of applications for artists, designers, and developers.
- Vue 3移動Web開發與性能調優實戰
- Facebook Application Development with Graph API Cookbook
- Visual Basic程序開發(學習筆記)
- INSTANT FreeMarker Starter
- 看透JavaScript:原理、方法與實踐
- Python自然語言處理(微課版)
- C語言程序設計案例精粹
- PLC編程與調試技術(松下系列)
- jQuery炫酷應用實例集錦
- Visual Basic程序設計教程
- Mobile Device Exploitation Cookbook
- TMS320LF240x芯片原理、設計及應用
- Spring+Spring MVC+MyBatis從零開始學
- 新印象:解構UI界面設計
- Python 3快速入門與實戰