官术网_书友最值得收藏!

Setting up a cinematic shot using depth of field 

In this short recipe, we are going to take a break from the post process volume actor to focus instead on the Cinematic Camera one. That doesn't mean we are leaving behind the world of post processing effects, far from it, in fact. The beauty of this recipe resides partially in learning that the previously used post process volume has a companion in the shape of this handy camera. Both of them have access to some of the post processing functionalities that Unreal offers, and learning when to use each one can be quite useful.

The other part that we want to cover as well is the setup of a proper camera, pretty much as we would do if we were working with a real one. This is especially useful as some of the most used visual effects we can introduce directly relate to this actor, so it makes sense to master it before moving forward. 

主站蜘蛛池模板: 内黄县| 长治县| 年辖:市辖区| 内江市| 湛江市| 乐山市| 永吉县| 汽车| 台中县| 改则县| 巴东县| 余姚市| 商洛市| 宜兴市| 通州区| 临清市| 广饶县| 铜川市| 汝州市| 南部县| 西城区| 辉县市| 北流市| 若羌县| 安仁县| 渝中区| 当雄县| 海门市| 芜湖县| 将乐县| 云和县| 盐津县| 涪陵区| 灌阳县| 台东市| 特克斯县| 延津县| 阜阳市| 岢岚县| 黄骅市| 绥德县|