- Machine Learning with Go Quick Start Guide
- Michael Bironneau Toby Coleman
- 250字
- 2021-06-24 13:33:57
What this book covers
Chapter 1, Introducing Machine Learning with Go, introduces ML and the different types of ML-related problems. We will also look into the ML development life cycle, and the process of creating and taking an ML application to production.
Chapter 2, Setting Up the Development Environment, explains how to set up an environment for ML applications and Go. We will also gain an understanding of how to install an interactive environment, Jupyter, to accelerate data exploration and visualization using libraries such as Gota and gonum/plot.
Chapter 3, Supervised Learning, introduces supervised learning algorithms and demonstrates how to choose an ML algorithm, train it, and validate its predictive power on previously unseen data.
Chapter 4, Unsupervised Learning, reuses many of the techniques related to data loading and preparation that we have implemented in this book, but will focuses instead on unsupervised machine learning.
Chapter 5, Using Pretrained Models, describes how to load a pretrained Go ML model and use it to generate a prediction. We will also gain an understanding of how to use HTTP to invoke ML models written in other languages, where they may reside on a different machine or even on the internet.
Chapter 6, Deploying Machine Learning Applications, covers the final stage of the ML development life cycle: taking an ML application written in Go to production.
Chapter 7, Conclusion – Successful ML Projects, takes a step back and examines ML development from a project management point of view.
- Arduino入門基礎教程
- Windows phone 7.5 application development with F#
- 電腦組裝與維修從入門到精通(第2版)
- Deep Learning with PyTorch
- 施耐德SoMachine控制器應用及編程指南
- 面向對象分析與設計(第3版)(修訂版)
- 單片機技術及應用
- FL Studio Cookbook
- Spring Cloud實戰
- 計算機電路基礎(第2版)
- 可編程邏輯器件項目開發設計
- The Deep Learning with PyTorch Workshop
- 分布式存儲系統:核心技術、系統實現與Go項目實戰
- 零基礎輕松學修電腦主板
- INSTANT Cinema 4D Starter