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About the authors

Oscar Baechler is a CG generalist, professor, painter, photographer, open source advocate, and community organizer who teaches at Lake Washington Institute of Technology. He's published a number of mobile games with a Blender pipeline and created animation for clients both big and small. Oscar runs the Seattle Blender User Group and Ballard Life Drawing Co-op and has presented on CGI at SIGGRAPH, LinuxFest Northwest, the Blender Conference, OSCON, Usenix LISA, SeaGL, SIX, WACC, and others.

I want to thank my wife Roxanne, for her endless support; my kids Felix and Susan, for playing Baby Dragon with me; and my mom and dad for giving me art supplies. Also, I want to thank my friend Jacob, for his scanning help. Thanks to Lake Washington Institute of Technology, and all the students who have shared the classroom with me. Thank you Xury, for writing a book with me! Lastly, thanks to the Blender community, especially the Seattle Blender User Group, for over a decade of Blender and friendship.

Xury Greer has been involved in digital media production for over 15 years. He got his start as an indy film director, participating in 48-hour film competitions, and creating training videos for businesses in the Greater Seattle Area. Xury earned his bachelor's degree in game design at Lake Washington Institute of Technology and graduated with the highest honors. Xury specializes in 3D characters and technical art, and he loves to share his knowledge. He has taught courses for Mount Si High School, Washington Network for Innovative Careers, DigiPen, and LWTech.

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