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  • Blender 3D By Example
  • Oscar Baechler Xury Greer
  • 285字
  • 2021-06-24 16:08:53

Returning to Object Mode to finish

Now that we're done making our additions to the helmet, we can finish the scene. We've been spending a lot of time in Edit Mode, but we want to return to Object Mode so we can place the helmet on the dummy's head:

  1. Return to Object Mode by using the drop-down menu in the header of the 3D Viewport, or by pressing the Tab hotkey.
  1. Go to the View menu in the header of the 3D Viewport.
  2. Choose Local View | Toggle Local View to leave Local mode and bring all of the other objects back. 
You can always tell if you're still in Local view because the 3D Viewport will display (Local) in the top-left corner.

Now that we're back from the isolated Local view, the helmet is buried in the ground, as shown in the following screenshot:

The helmet buried in the ground

Use the transformation skills you learned about at the beginning of this chapter to place the helmet on top of the dummy's head:

  1. Activate the Move tool and move the helmet upward to the dummy's head.
  2. Activate the Rotate tool and rotate the helmet so that it aligns with the head.
  3. Activate the Scale tool and resize the helmet if needed.

When you're done, the helmet should fit nicely on the dummy's head (don't forget to check it from multiple camera angles). Here's how our example turned out:

The helmet fits nicely on the dummy's head

You've done an excellent job making your first 3D scene. Don't forget to save your work. Now, it's time for a reward  you'll get to see the scene in a proper render!

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