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Chapter 1. Introduction to Architecture and Design

Almost every software developer I know is fascinated by software architecture and design. High-level architecture and design patterns are concepts that beginner developers least understand. For most of us, programming is relatively easier to learn; usually good aptitude and decent logical skills are enough to be a good programmer. But architecture is altogether a different beast to handle. It is more of an art, and usually takes years of experience to master.

In this chapter, we will focus on:

  • Understanding architecture and design from a practical viewpoint
  • Architectural styles
  • What Design patterns are
  • Different stages of a project lifecycle
  • Difference between tiers and layers
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