官术网_书友最值得收藏!

Time for action – heading

  1. Action 1
  2. Action 2
  3. Action 3

Instructions often need some extra explanation so that they make sense, so they are followed with:

What just happened?

This heading explains the working of tasks or instructions that you have just completed.

You will also find some other learning aids in the book, including:

Have a go hero – heading

These set practical challenges and give you ideas for experimenting with what you have learned.

You will also find a number of styles of text that distinguish between different kinds of information. Here are some examples of these styles, and an explanation of their meaning.

Code words in text are shown as follows: "If the mouse reports that the left button is pressed, the code checks with the currentSquare object by calling its Contains() method to determine if the mouse's coordinates fall within its area."

A block of code is set as follows:

spriteBatch.Begin();
spriteBatch.Draw(
    squareTexture,
    currentSquare,
    colors[playerScore % 3]);
spriteBatch.End();

New terms and important words are shown in bold. Words that you see on the screen, in menus or dialog boxes for example, appear in the text like this: "Run your game by clicking on Start Debugging from the Debug menu".

Tip

Tips and tricks appear like this.

主站蜘蛛池模板: 富顺县| 陇川县| 闽清县| 安福县| 咸阳市| 澳门| 昆山市| 手游| 宿松县| 南昌县| 永仁县| 阿瓦提县| 牡丹江市| 新乡县| 洪江市| 金堂县| 双鸭山市| 丹阳市| 工布江达县| 保山市| 内乡县| 侯马市| 玉门市| 剑阁县| 福建省| 东平县| 合作市| 西城区| 志丹县| 宣化县| 南康市| 通渭县| 嘉兴市| 广水市| 全州县| 威海市| 临沂市| 淳安县| 乌鲁木齐县| 巴马| 大足县|