- Unity 3D Game Development by Example Beginner's Guide
- Ryan Henson Creighton
- 346字
- 2021-04-09 22:51:17
A common mistake that new game developers make is biting off more than they can chew. Even experienced game developers make this mistake when they get really excited about a project, or when they approach a new technology and expect to be immediately proficient at using it. The real danger here is that you'll sit down and try to create your dream let's say it's a sword and sorcery RPG epic that combines all the best parts of Diablo, ChuChu Rocket!, and Microsoft Excel. When you've sunk days and weeks and months into it and it still looks nothing like the game you envisioned, you give up. You figure that since you failed at creating your dream game, you were never really cut out to be a game developer to begin with.
You owe it to yourself to start small! Rome wasn't built in a day, and neither was your dream kart racing game starring famous figures from Roman history. By taking smaller steps, you can experience success with a number of smaller games. Then you can take what you learn and add to it, slowly building your expertise until you're in a position to take that dream game jar off the shelf.
For now, let's keep our dream shelf fully stocked, and turn our attention to something small and achievable. By the end of this book, you'll have a collection of working games that started out simply, and grew more and more complex as you got smarter. My hope is that once you finish the book, you'll be well-equipped to dream up new incremental features for your games, and to hunt down the resources you need to fill the gaps in your new-found knowledge.
In Chapter 2, we'll go into detail about where you should start when you're deciding what kind of game to create. We'll also see some real-world examples of games that began as simple, effective ideas and later grew into enormously complex and feature-rich titles. From small acorns, mighty multiplayer oak tree games grow.
- Spring Python 1.1
- Creo 6.0快速入門、進階與精通(升級版)
- Photoshop CS6完全自學案例教程(微課版)
- 計算機·手機生活應用
- 照相館的故事:Photoshop CC 2018調色合成精修
- Moodle JavaScript Cookbook
- VRP11/3ds Max虛擬現實制作標準實訓教程
- Photoshop CS6 圖像處理項目任務教程
- Plone 3 Intranets
- 三維建模與3D打印從入門到精通
- After Effects印象 影視高級特效光影篇
- After Effects 影視后期特效:短視頻制作實戰寶典
- WS/BPEL 2.0 for SOA Composite Applications with Oracle SOA Suite 11g
- 從零開始:Photoshop CS6中文版基礎培訓教程
- 傳奇:ZBrush數字雕刻大師之路(第2版)