- OpenSceneGraph 3.0: Beginner's Guide
- Rui Wang Xuelei Qian
- 152字
- 2021-03-27 00:35:32
Chapter 1. The Journey into OpenSceneGraph
Before looking into various rendering effects and playing with carefully selected code snippets, let us first get a glimpse of the history of OpenSceneGraph, learn about its structures and capabilities, and join a web community to learn and discuss OSG online. You will also have the chance to create a "Hello World" application in OSG style, through which you will gain necessary information about OSG's syntax and structure.
In this book, OSG is short for OpenSceneGraph. It will be used from time to time to replace OpenSceneGraph's full name, for convenience.
In this chapter, we will:
推薦閱讀
- Drupal Multimedia
- 剪映:短視頻剪輯/字幕/動畫/AI從新手到高手(手機版+電腦版)
- Apache Roller 4.0 – Beginner's Guide
- Oracle Siebel CRM 8 User Management: LITE
- After Effects CC 2018影視特效與合成案例教程
- AutoCAD 2016入門與提高(超值版)
- Photoshop+CorelDRAW 字體設計與創意:草圖/實現/包裝(微課版)
- SharePoint Designer Tutorial: Working with SharePoint Websites
- 中文版Premiere Pro CS6視頻編輯(慕課版)
- 中文版UG NX 7.0基礎教程
- SolidWorks 2017基礎與實例教程
- MooTools 1.2 Beginner's Guide
- Creo 5.0從入門到精通(第2版)
- Creo 4.0中文版基礎教程
- 剪映短視頻制作從入門到精通(手機版+電腦版)