- OpenSceneGraph 3.0: Beginner's Guide
- Rui Wang Xuelei Qian
- 83字
- 2021-03-27 00:35:31
What you need for this book
To use this book, you will need a graphics card with robust OpenGL support, with the latest OpenGL device driver from your graphics hardware vendor installed.
You will also need a working compiler that can transform C++source code into executable files. Some recommended ones include: .gcc, .mingw32
, and Visual Studio. For Windows users, there is a free Visual Studio Express Edition for use (http://www.microsoft.com/express/Windows/). However, you should read the documentation in order to consider its limitations carefully.
推薦閱讀
- 鍵盤錄入技術(第2版)
- Zenoss Core Network and System Monitoring
- Mastering phpMyAdmin 3.3.x for Effective MySQL Management
- 無師自通AutoCAD:中文版室內設計
- Cinema 4D電商美工與視覺設計案例教程(培訓教材版)
- Final Cut Pro短視頻剪輯入門教程
- Premiere CC視頻編輯入門與應用
- Photoshop CC UI設計標準培訓教程
- 快學熟用D3
- SOA Patterns with BizTalk Server 2009
- 剪映+Vlog+Premiere短視頻制作從新手到高手
- 零基礎學Photoshop CS6(全視頻教學版)
- Instant BlueStacks
- 跟著視頻學Excel數據處理:函數篇
- 中文版Photoshop CS6基礎教程