2.6 策劃評(píng)估5:原則——是否符合移動(dòng)端的交互原則
書(shū)名: H5匠人手冊(cè):霸屏H5實(shí)戰(zhàn)解密作者名: 網(wǎng)易傳媒設(shè)計(jì)中心本章字?jǐn)?shù): 4043字更新時(shí)間: 2019-12-06 14:37:13
上QQ閱讀APP看后續(xù)精彩內(nèi)容
登錄訂閱本章 >
推薦閱讀
- UI設(shè)計(jì)基礎(chǔ)培訓(xùn)教程
- 跟“龍哥”學(xué)C語(yǔ)言編程
- Python爬蟲(chóng)開(kāi)發(fā)與項(xiàng)目實(shí)戰(zhàn)
- C語(yǔ)言程序設(shè)計(jì)
- Java:High-Performance Apps with Java 9
- Getting Started with Python and Raspberry Pi
- 軟件測(cè)試綜合技術(shù)
- PHP 7從零基礎(chǔ)到項(xiàng)目實(shí)戰(zhàn)
- HTML+CSS+JavaScript編程入門(mén)指南(全2冊(cè))
- Principles of Strategic Data Science
- Maker基地嘉年華:玩轉(zhuǎn)樂(lè)動(dòng)魔盒學(xué)Scratch
- Learning VMware vSphere
- 3D Printing Designs:Octopus Pencil Holder
- Scala編程(第4版)
- Game Development Patterns and Best Practices