目錄(83章)
倒序
- coverpage
- Swift 2 Blueprints
- Credits
- About the Author
- About the Reviewers
- www.PacktPub.com
- Support files eBooks discount offers and more
- Preface
- What this book covers
- What you need for this book
- Who this book is for
- Conventions
- Reader feedback
- Customer support
- Chapter 1. Exploring Xcode
- Keyboard shortcuts
- Versioning your project
- Testing with Playground
- Debugging
- New Swift features
- Some final comments
- Summary
- Chapter 2. Creating a City Information App with Customized Table Views
- Project overview
- Setting it up
- The first scene
- Displaying the cities' information
- Coding the initial view controller
- Adding the page view controller
- Displaying the Wikipedia information
- Displaying weather forecasts
- Retrieving some pictures
- Summary
- Chapter 3. Creating a Photo Sharing App
- Project overview
- The camera
- Custom UIView
- The social framework
- Creating the app
- Creating a view to draw on it
- Developing the edition space
- Publishing your picture
- Summary
- Chapter 4. Simulating Home Automation with HomeKit
- Project overview
- Preparing yourself for HomeKit
- Building view controllers with HomeKit
- Summary
- Chapter 5. Health Analyzing App Using HealthKit
- Project overview
- The setup
- Creating helpers
- Asking permission
- Displaying and saving the user's health data
- Checking your health record
- Charts on the storyboard
- Summary
- Chapter 6. Creating a Game App Using SpriteKit
- Project overview
- The setup
- Summary
- Chapter 7. Creating an Apple Watch App
- Project overview
- Setting it up
- The iOS app
- The models
- A scene to add supplies
- Displaying the fridge's status
- Going to the supermarket
- The WatchApp
- Communicating with the iOS app
- Displaying the map on the watch
- The glance
- Summary
- Chapter 8. AVFoundation
- Getting a project overview
- Setting up the app
- Storing some asset information
- Listing videos
- Recording
- Improving the usability
- Summary
- Index 更新時間:2021-07-09 21:36:59
推薦閱讀
- 從零開始:數(shù)字圖像處理的編程基礎(chǔ)與應(yīng)用
- OpenCV for Secret Agents
- Apache Spark Graph Processing
- 基于差分進(jìn)化的優(yōu)化方法及應(yīng)用
- Gradle for Android
- Python Essentials
- 從零開始學(xué)Python網(wǎng)絡(luò)爬蟲
- Illustrator CS6設(shè)計與應(yīng)用任務(wù)教程
- Java 從入門到項目實踐(超值版)
- Visual Basic 程序設(shè)計實踐教程
- Modular Programming with JavaScript
- Android編程權(quán)威指南(第4版)
- WCF全面解析
- Android應(yīng)用開發(fā)攻略
- PHP典型模塊與項目實戰(zhàn)大全
- Implementing NetScaler VPX?(Second Edition)
- Alfresco for Administrators
- IBM Cognos TM1 Cookbook
- Java EE企業(yè)級應(yīng)用開發(fā)教程:Spring+Spring MVC+MyBatis(第2版)
- Visual FoxPro程序設(shè)計(第二版)
- Python Machine Learning
- HTML5+CSS3開發(fā)實戰(zhàn)
- 深入理解Java虛擬機(jī):JVM高級特性與最佳實踐(第3版)
- MATLAB編程與最優(yōu)化設(shè)計應(yīng)用
- Building Web Applications with Python and Neo4j
- ASP.NET Core技術(shù)內(nèi)幕與項目實戰(zhàn):基于DDD與前后端分離
- Building Smart Homes with Raspberry Pi Zero
- 軟件自動化測試實戰(zhàn):基于開源測試工具
- Hands-On Deep Learning with TensorFlow
- Unity Game Optimization