目錄(70章)
倒序
- 封面
- 版權頁
- Credits
- About the Author
- Acknowledgments
- About the Reviewers
- www.PacktPub.com
- Support files eBooks discount offers and more
- Preface
- What this book covers
- What you need for this book
- Who this book is for
- Conventions
- Reader feedback
- Customer support
- Chapter 1. Detecting Performance Issues
- The Unity Profiler
- Best approaches to performance analysis
- Targeted profiling of code segments
- Saving and loading Profiler data
- Final thoughts on Profiling and Analysis
- Summary
- Chapter 2. Scripting Strategies
- Cache Component references
- Obtaining Components using the fastest method
- Removing empty callback declarations
- Avoiding the Find() and SendMessage() methods at runtime
- Disabling unused scripts and objects
- Consider using distance-squared over distance
- Avoid retrieving string properties from GameObjects
- Update Coroutines and InvokeRepeating
- Consider caching Transform changes
- Faster GameObject null reference checks
- Summary
- Chapter 3. The Benefits of Batching
- Draw Calls
- Materials and Shaders
- Dynamic Batching
- Static Batching
- Summary
- Chapter 4. Kickstart Your Art
- Audio
- Texture files
- Mesh and animation files
- Summary
- Chapter 5. Faster Physics
- Physics Engine internals
- Physics performance optimizations
- Summary
- Chapter 6. Dynamic Graphics
- Profiling rendering issues
- Front end bottlenecks
- Back end bottlenecks
- Lighting and Shadowing
- Optimizing graphics for mobile
- Summary
- Chapter 7. Masterful Memory Management
- The Mono platform
- Memory usage optimization
- Prefab pooling
- The future of Mono and Unity
- Summary
- Chapter 8. Tactical Tips and Tricks
- Editor hotkey tips
- Editor interface tips
- Scripting tips
- Custom editors/menus tips
- External tips
- Summary
- Index 更新時間:2021-08-05 16:37:37
推薦閱讀
- Mastering Visual Studio 2017
- Instant Testing with CasperJS
- Java高并發核心編程(卷2):多線程、鎖、JMM、JUC、高并發設計模式
- Vue.js 2 and Bootstrap 4 Web Development
- Learning RxJava
- Python神經網絡項目實戰
- 新編Premiere Pro CC從入門到精通
- 深入理解Java7:核心技術與最佳實踐
- 編譯系統透視:圖解編譯原理
- 嚴密系統設計:方法、趨勢與挑戰
- 響應式架構:消息模式Actor實現與Scala、Akka應用集成
- Visual Studio 2015高級編程(第6版)
- Java編程從入門到精通
- Scrapy網絡爬蟲實戰
- Java高手是怎樣煉成的:原理、方法與實踐
- Developing Java Applications with Spring and Spring Boot
- HTML5 WebSocket權威指南
- 前端架構設計
- Perl 6 Deep Dive
- Learning Ext JS(Fourth Edition)
- Full Stack Development with JHipster
- Visual C++串口通信技術詳解(第2版)
- 大數據可視化編程和應用
- R語言數據可視化實戰:大數據專業圖表從入門到精通(微視頻全解版)
- 高效制勝:程序員面試典型題解
- Piwik Web Analytics Essentials
- 視界·無界2.0:寫給UI設計師的設計書(全彩)
- C教程
- Android模塊化開發項目式教程(Android Studio)
- Hands-On Object:Oriented Programming with C#